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[OC] Which front offices and agents are the 3 major newsbreakers connected to? I went through 6000+ tweets to find out!
If this sounds somewhat familiar, that's because I did a 2019-2020 version and posted it back in March. In terms of changes from that post:
I've expanded the timeline to tweets from September 27, 2018. This is the first official day where each of Shams, Woj and Haynes were at their own respective companies. Shams moved to the Athletic from Yahoo in August, and Haynes moved from ESPN to Yahoo in September.
I've also expanded the criteria on when a tweet could possibly be linked to an agent
TL;DR Tracked tweetsof Woj, Shams and Haynes from 2018-2020 to see whether any of them report on a certain team or a certain agent's players more than their counterparts.Here is the main graphconcerning a reporter's percentage of tweets per team separated into three periods (2019 season, 2020 offseason, 2020 season). Here is aseparate graphwith the Lakers and Warriors, because Haynes's percentages would skew the first graph. During times like the NBA trade deadline or the lifting of the NBA free-agency moratorium, it’s not uncommon to see Twitter replies to (or Reddit comments about) star reporters reference their performance relative to others. Woj is the preeminent scoop hound, but he is also notorious for writing hit pieces on LeBron (sources say it’s been widely rumoured that the reason for these is that Woj has always been unable to place a reliable source in LeBron’s camp). On the other end of the spectrum, it has been revealed that in exchange for exclusive intel on league memos and Pistons dealings, Woj wrote puff pieces on then-GM Joe Dumars (see above Kevin Draper link). Last summer, Woj was accused of being a Clippers shill on this very discussion board for noticeably driving the Kawhi Leonard free agency conversation towards the team. This is the reason I undertook this project: to see whether some reporters have more sources in certain teams (and certain agencies) than other reporters. First I’ll explain the methodology, then present the data with some initial comments.
To make this manageable on myself, I limited myself to tracking the 3 major national reporters: Shams Charania of the Athletic, Chris Haynes of Yahoo Sports and the aforementioned Adrian Wojnarowski of ESPN.
I didn’t use beat reporters, as most (if not all) of their sources would be concentrated on their local team
Others that I considered but ultimately decided not to track:
Brian Windhorst of ESPN (double-dipping in ESPN)
Zach Lowe of ESPN (I consider him more of an analyst)
Marc Spears of ESPN (harder to sift through Twitter feeds, as he posts a lot more unrelated/non-news-breaking content)
Marc Stein of the New York Times (same as Spears)
Kevin O'Connor of The Ringer (same as Lowe)
The time period I initially tracked for was from January 1, 2020 to the end of the regular season March, but after finding a Twitter scraping tool on GitHub called Twint, I was able to easily retrieve all tweets since September 27, 2018. However, a month ago, Twitter closed their old API endpoints, and Twint ceased to work. I used vicinitas.io but the data loading became more time-consuming. Therefore, the tweets are up to the date of October 15 2020. How I determined information was by manually parsing text tweets by the reporter (no retweets):
This means I did not include images or multimedia appearances such as television, radio or podcasts. The rationale for this is that I simply don’t have the time to listen/watch and record all the instances of providing information through sources on these mediums.
Now, I didn’t take every single text tweet:
I didn’t include direct statements, be they from players or front office folks
I separated them, along with podcast guests in another tab
I didn’t include the summary tweet that Woj & Shams love to do: “Story filed to/Story on [employer]:..” because it doesn’t add anything apart from a link to a story (also, I personally don’t want to be called an ESPN/Yahoo/Athletic shill)
If the tweet added a reporter’s own analysis to someone else’s tweet, it was not included
If it was new information, the tweet was retained
Tweets that related solely to retired players were not included: mainly Haynes reporting Dwyane Wade joining CAA, as well as the unfortunate passing of Kobe Bryant on January 26
I grouped multiple tweets about the same subject delivered around the same time frame (such as trades) into one, as doing otherwise would arbitrarily inflate totals
There’s no hard and fast rule for whether or not to group tweets
For example, the big 4-team trade that created the Pocket Rockets was grouped in full
On the other hand, the Miami-Memphis trade was split up because the full details came like a day later
Sometimes, I used my judgment to determine whether a tweet’s underlying information would have come from a source, and therefore whether I should include that tweet or not
For example, consider the All-Star tweets: Haynes and Shams both posted the All-Star starters, but looking at the time signatures led me to believe that this was simply relaying the information from the TNT reveal
On the other hand, both Shams and Haynes posted tweets disclosing the All-Star Reserves before the TNT reveal
Next, I had to assign possible teams to each tweet:
Items such as changes to the league calendar, the naming of All-Star Reserves and salary cap projections were immediately attached to an NBA source
Injuries and trades were fairly straightforward, assigning these tweets to the participating teams
Items such as league mandated fines/suspensions, invitations to All-Star competitions and game protests were credited to both a general NBA source, as well as the related team(s)
Direct sources from agents or mentions of specific agents were attributed as a catch-all “Agent”
In the former, team was not included: examples include Matisse Thybulle’s agent on not being selected for the Rising Stars Game or Royce O’Neale’s agents confirming his contract extension with the Jazz
In the latter, team was included: examples include two Knicks switching their agent to Rich Paul
New addition: anything related to a player's status with a team were also attributed to agents (qualifying offers, extensions, option decisions, waivers, and contracts/deals)
I then found which agents correspond to which players (big shoutout to realgm.com and the Wayback Machine)
Rumours were slightly more difficult
As we know very well, league sources is an exceedingly vague term
Instead of attempting to pinpoint a rival executive with a motive to make a comment, I took the “Occam’s Razor” approach and assumed that the teams involved had someone talk to the reporter
When it was impossible to even determine a participant team, it was the general “NBA” source to the rescue
Chris Haynes has the highest percentage of tweets relating to the Detroit Pistons in all three periods. He also reports on far more Portland news than Shams or Woj.
Shams' Brooklyn edge is evident. The Athletic was also the outlet that Kevin Durant felt comfortable talking to about his positive coronavirus test. As well, Shams reported on Spencer Dinwiddie's quest to tokenize his contract (similar to bitcoin).
Adrian Wojnarowski has increased his percentage of tweets regarding the LA Clippers period-over-period, but so have the other two reporters.
It's surprising that Dallas's numbers are so low, considering they're a good team with an international superstar.
My hypothesis from my previous post is that Shams and Woj each have capable Mavericks deputies in the Tims (Cato and MacMahon, respectively) and decide to leave that market alone
Shams does have the highest percentage of Mavericks tweets in all three seasons however.
Now, you'll notice that there's two teams missing from the above graph: the Golden State Warriors and the Los Angeles Lakers. Here's the graphs for those two teams. As you can see, they would skew the previous graph far too much. During the 2019 NBA season, 27% of Chris Haynes's qualifying tweets could be possibly linked to the Warriors, and 14% of his qualifying tweets could be possibly linked to the Lakers.
Here's the top 10 agents in terms of number of potential tweets concerning their clients.
Woj has the most tweets directly connected to agents by far. It wasn't uncommon to see "Player X signs deal with Team Y, Agent Z of Agency F tells ESPN." The agents that go to Woj (and some of their top clients):
Mark Bartelstein of Priority Sports (Bradley Beal, Kyle Lowry, Gordon Hayward)
Jeff Schwartz and Sam Goldfeder of Excel Sports (Khris Middleton, Nikola Jokic, CJ McCollum and Kevin Love)
Steven Heumann and Austin Brown of Creative Artists Agency (Andrew Wiggins, Chris Paul, Donovan Mitchell and Zion Williamson)
One thing I found very intriguing: 15/16 of tweets concerning an Aaron Turner client were reported on by Shams. Turner is the head of Verus Basketball, whose clients include Terry Rozier, Victor Oladipo and Kevin Knox. Shams also reported more than 50% of news relating to clients of Sam Permut of Roc Nation. Permut is the current agent of Kyrie Irving, after Irving fired Jeff Wechsler near the beginning of the 2019 offseason. Permut also reps the Morris brothers and Trey Burke. As for Chris Haynes, he doesn't really do much agent news (at least not at the level of Woj and Shams). However, he reported more than 50% of news relating to clients of Aaron Goodwin of Goodwin Sports Management, who reps Damian Lillard and DeMar DeRozan. Here are the top 10 free agents from Forbes, along with their agent and who I predict will be the first/only one to break the news.
Most Likely Reporter
Too close to call, leaning Shams
Too close to call, leaning Shams
Alexander Raskovic, Jason Ranne
Limited data, but part of Wasserman, whose players are predominantly reported on by Woj
Thanks for reading! As always with this type of work, human error is not completely eliminated. If you think a tweet was mistakenly removed, feel free to drop me a line and I’ll try to explain my thought process on that specific tweet! Hope y’all enjoyed the research!
Small reviews of (I think) all incremental games I've ever played on Android
I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose. THE BEST GAMES I'VE PLAYED ARE THESE (no order):
Honorable Mention: Eggs, Inc The rest: more or less hated it Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??". ------ Time Idle RPG This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time? Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it. 2 Path of Idling The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress. The game is a RPG game and these are the things that opened up for me in the first few hours. Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done) Skills Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here. Quest that also includes Perks and Skill quests. Gear which 5 equipment slots, plus craft plus trade plus smelt Also gear for your Pet, which is also another tab! Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on. The dev has added a lot of features, now it's time to rework the game, and have the features take their time. 2 Idle Slayer The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down. With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades. So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better. 4 Exponential Idle A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME. 3 Factoid Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Spark Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Antimatter Dimensions Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game. 5 Melvor Idle It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into. 2 A Girl Adrift The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me. You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures. 3 Archer: Danger Phone I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort. There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this. 1 Home Quest This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up. 2 Idle Industry This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones. 2 Masters of Madness Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me. 1 Soda Dungeon 2 Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end. 2 Bacterial Takeover Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped. 2 LogRogue Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing. 3 A Kittens Game Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before. But still probably the best incremental ever. 5 A Dark Room An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me. 2 Little Healer Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game. 1 Clickie Zoo Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway. 4 Idling to Rule the Gods The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty. I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format. 2 Realm Grinder This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes. Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre. 2 Spaceplan A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?) 3 Zombidle Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs 2 Eggs, Inc While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing? Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point? Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless. 4 Castle Clicker Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers. 2 Endless Era This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun??? 1 Idle Quote An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind. 2 Monster Miser An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun. 3 Pocket Politics An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind. 1 Time Clickers A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks. 1 Tap Tap Fish - Abyssrium I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that. 2 Cartoon 999 Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience. 2 Dungeon Manager Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games. 2 Final Fortress Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face. The zombie skin was also crappy. 1 Mana Maker Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless. So fail, sorry. 2 Infinity Dungeon The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play. 1 Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Dungeon 999 F: Secret of Slime Dungeon Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Tower of Hero You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again. There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh. 3 Pageboy Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it! 2 Idle Warriors The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny. But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it. 2 Tap! Tap! Faraway! Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity. 2 Auto RPG Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight! There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself. 4 Merchant Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters. I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times. 2 Idle Oil Tycoon This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app. It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore. 5 Soda Dungeon This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder. The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game. 4 10 Billion Wives Kept Man Life The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses. I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me. Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff. 3 Adventure Capitalist One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless. 3 The Monolith A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing. 2 USSR Simulator An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days. 2 RPG Clicker They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall. 1 Logging Quest Logging Quest 2 [Review is for the original and its sequel] There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be? 1 Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless. Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals. 1 Galaxy Clicker A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun. 2 Megatramp A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells. 1 Inflation RPG It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it. 2 Widget RPG Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills. It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do. 2 Capitalist Tycoon I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on. But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year. 2 Clicking Bad An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play. 2 Zombie Tapper A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless. 1 Bitcoin Billionaire I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first. 3 Tap Titan An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive. 4 God Squad I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored. 1
EDIT : Thanks to everybody for pointing out the few mistakes/improvements that can be made in this new-player level guide. For the sake of summarizing here : - Intel documents are NOT worth 250k. I didn't check them on the flea before writing this and for some reason I always remembered them at 250k. Game is in maintenance so I can't check the real price. That being said, it's still profitable to craft USB into Intel, it's just not x2 profitable. - Scav case : moonshine / intel docs, some people seem to say they've never been profitable. I personally *did not* measure those, I eyeballed it. I'm working on so much shit that I didn't bother. On average I think that I'm in a net positive, but it's as believable as people saying they're not : without proof we can't really say for sure. That bein said, it's certainly more profitable to run lower-tier scav runs that are *faster* when you're online, and to run a moonshine or intel when you log off. It's more efficient to get a lot of runs while you can re-start them every time. - Crafting moonshine : It's not profitable to spam it ; I was under the assumption that the average player who will read this will usually not play for 4-5 hours straight and will end up collecting yesterday's moonshine, craft a new one, and that's it. If that's you're rythm then yes, spam it. If you intend to play more than one craft worth's of time, then you will craft moonshine faster than you can spend it, and it's not really worth to sell it on the flea except to up your market reputation for a small loss (about 10k). So in short : craft moonshine to be able to start a moonshine run for when you log off, but you don't *need* more than that.
Check this out
Here is some actual data on the lavatory !! Hey everybody ! I know it can be a struggle to get a stable economy in this game, especially when you die a lot. Today I'm gonna try and give a few guidelines on how to make money safely, efficiently, fast, or in any other way we can think of. If you're struggling to stay above the 15-20 million rouble treshold, this guide is definitely for you. Very often I'll hear newer players say "Damn I can't seem to make money, I keep loosing. Every time I take gear I die instantly". There is some truth in that. Today I'll help you improve your survival rate, but most importantly I'll unbalance the other side of the equation. When you complain about losing a lot of money, I will help you spend less by a significant margin, as well as earn more. You'll also get rid of gear fera naturally. Remember this throughout this very, very long read : It all depends on how you want to play, and how much. Some of these tips will not fit how you want to play the game, and like Nikita always says : this game is supposed to be fun before anything else.
Safety Score : 100% Reward : Moderate but very stable. Maxing your hideout should be one of your top priorities, probably before telling your mom how much you love her every now and then. If you're not doing either of those, the big gamer in you knows what to do. Early wipe, save your fuel for when you're online and playing. If you're playing, your generator should definitely be running and all your stations should be crafting something. Once you have Medstation 1, Workbench 1 and Lavatory 2, you really have no reason to turn your generator off when you're playing. Once you have the bitcoin farm, you should never turn off the generator. Medstation : Craft salewas and/or IFAKs permanently. They cost 8k and sell for 15k. That's a net profit of about 25k / hour for salewas, as well as never having to buy any. Lavatory : Always be crafting Bleach. If you have 2 empty blue fuel, use those empty cans to craft a Magazine case. You can then keep the magazine cases until you've enough for your liking and sell those for a good profit. The bleach you will use to buy the 6B47 helmets which are better than the SSh-68 helmets. Buying from 2x bleach barter at ragman level 1 means you get the helmet for 18k (instead of 33k on the market). This helmet has better head coverage, less slow/negative effects, less weight, has a slot for a mount, has +11 ergonomics AND is cheaper than the 22k SSh-68. That being said, it has a slight noise reduction that the Ssh does not have. If you wear headphones I'd say this is negligible but debatable. I prefer to have the extra protection and ergonomics for sure, considering it's slightly cheaper. You can also barter for that helmet and instantly sell it back for a profit (five times) and level up ragman money requirements. Bleach can also be traded for the Blackjack backpack at level 4, as well as the TTV rig at level 2. You should definitely do it. Sell excess bleach on the flea market when the prices are around 10.5k or more. (around midnight Central European Time). Workbench : You can buy Power Cords and craft Wires forever and always make a profit. Buy in the morning and sell in the evening for better profits (CET timezone). For even more profit, you can craft gunpowders and ammo which tend to also be ridiculously pricy at night. Buying grenades from Peacekeeper and crafting green (Eagle) gunpowder is a good way to make a lot of money and level up Peacekeeper. Intel Center : You main objective is to get this one to level 3 for reduced fees and better quest rewards, but also access to the bitcoin farm at level 2. If you need FiR for quests, craft that. When you're done craft Intel Documents at all times (buy the USB), and use it for scav case or sell for a x2 profit. ( 3x40 for USB = 120, documents sell for 250) Bitcoin Farm : Once you have it, spend all your money on GPU until its maxxed, then level it up even more. The BTC farm is definitely worth it. At 50GPU you need to connect every 15 hours to clic. If you can't, keep it level 2 and connect every 24 hours to clic. Even at level 1 its worth. But its much, much faster at higher levels. From 0 to 50 GPUs it takes about 30 days to pay for itself. GPUs should not be sold until you maxxed it. Water Collector : Must be running at all times. Buy the components if you don't have them. Booze Generator : Must be running at all times. Buy the components if you don't have them. Scav Case : Always have it running on moonshine, and use intel documents once you're done crafting one. Nutrition Unit : It's not really worth crafting sugar to put in the Booze gen, as the price for chocolate is pretty much = the price of sugar. So buy the sugar instead and craft something else. I tend to craft Hot Rods when the prices are good (morning) and then use them to barter 5.45 BS Ammo with Prapor or sell for a profit. If you do all that, you should have about 150k an hour fairly easily. Don't forget to check it between every raid.
Safety Score : 100% Reward : Quite good. Once your mom has received all the love she deserves and your hideout is taken care of, you should have max traders (traders are a requirement for most of the hideout anyway). Traders level 4 will net you much better prices on most mods and open very good barter trades. Buy as much as you can from barter trades. You can buy almost everything from it, and it's usually at least 25% cheaper to buy the requirements and then do the barter. Ragman4 has the CPC Armored Rig which is level 5 armor, you'll get it for about 200k instead of 250k on the flea. The Slick is also much cheaper. The Blackjack backpack is literally half priced. You can also NOT use what you barter and just sell it back to a dealer (sometimes the same from which you bartered) for a profit as well as having 2 times the loyalty money increase (from bartering then from selling). Another good example is buying a Recbat 14k from the market, getting an ADAR for skier, selling it to Mechanic and winning 8k just like that. You can find every single barter that nets a profit yourself and just buy-resell and you'll probably make another 100k every reset, if you really are struggling and have the patience. I personally advise to just use the equipment for yourself unless you're levelling traders, but I wouldn't go as far as buying all profitable items every reset. Every trader at every level has good barters. You can make a full decent kit at level 1 traders for about 40k roubles on barter, instead of 90 if you buy it all. (Paca for masks, helmet for bleach, ADAR for recbatt, salewa from craft, backpack, etc. all barters) Bleach is beautiful and is coveted in the real world for its ability to cure diseases.
Safety Score : 100% Reward : Very profitable. Don't mod out of your reach. Don't mod Meta. If money is an issue for you, having +1 ergo won't change your life. For example, Priced at 10k roubles Priced at 45k Roubles See where I'm going with this? If you have money, sure, go for the Shift. If you wanna have fun and try, sure, go for it as well. But if you're struggling, buy 4 cobras and mod 4 guns for the price of 1% recoil which will not make you a gamer god anyway. Also, do NOT buy mods from the flea market when you see you can buy them from traders. Look at the top of the market, if the mod is greyed out, look at the price. It means you don't have access (yet). If the price is too inflated for you, find another mod. There are always other mods. You can make 2 AKMs that have a difference of 2% recoil and 4 Ergonomics and have a 150k price difference. It's up to you. When money is the issue, this was the answer. Note : Some guns are inherently much more expensive. Guns shooting 5.56 or 5.45 tend to be more expensive than 7.62. AKMs are VERY good budget guns. They're a bit harder to handle, but you can get a fully modded AK for 150-200k, where as you will have an entry level M4 for that price. 7.62 PS ammo is also incredibly cheap while being decent. Play 7.62 if you're struggling with money. It's not meta, but it's far more than enough, trust me. You'll rarely lose fights exclusively because you had PS ammo in an AKM. Rarely.
How much you usually extract with, on average, per map
How much you usually go in raid with, on average, per map
These will help us measure how much you fuck up or not. Lets make it simple. If you have a 500k loadout and you usually extract with 100k, at 10% survival rate, that means you will spend 500k x 10 = 5.000.000 roubles over 10 raids on average, die 9 times, and earn 100k once. This very obvious example shows the loss. Basically we're gonna try and balance that equation so that you never lose money on average. You'll have ups and downs obviously, but over a week or two, it'll smooth things out for you, like math always does in a pleasant conversation with a girl. So what can you do to improve that equation ?
4.1 Improve survival rate
Seems simple enough, DIE LESS. You do not need to be good, smart, or special to die less. If you die a lot, do something different. If you die less, try more of that. Explore statistical advantages through different gameplay. What can you do to die less practically? Here is a list of checkboxes you can tick depending on your money, skill, mood, or any other factor like the map and sheer luck:
Fight from a bigger distance. People miss more from far (so will you, but killing less is irrelevant when you want to die less)
Fight with better gear (supressed, better armor, better ammo, etc.). Its expensive, but it technically helps
Don't fight at all. Avoid fights, run away from gunshots. 99.3% of people who didn't get shot survive a raid.
Wait more, play slowly. If you go with the flow of players, you'll be with the players. Avoid that "wave" and stay behind it. When you come across players trying to extract to where you spawned, hide.
Play with friends if you have any. If not, your mom loves you and so do I. I do coaching so do a lot of other decent players, look it up.
Whenever you die, look at what killed you. Did you take a risk ? Did you lack skill ? Were you out of position ? Were you unlucky ? Try to be as OBJECTIVE as possible even in the frustration. It's pretty much always your fault if you died, avoid toxicity and learn something from that instead. If you took a fight with good gear and ammo and just lost, its probably skill/positioning. It's fine. Learn the game, fight differently, and with time it'll get better. If you were in the open, don't go in the open. If you were sprinting in the middle of interchange and got ambushed, well. Don't do that. Learn.
Do all that, it'll give you a LOT of data to actually improve by just doing something different without really being fastestronger, just smarter. And I repeat : you can do some of it, all of it, it depends on what you like, what you're comfortable with, and the time/investment you're putting in the game. It's okay to play at your own pace.
4.2 Reduce gear cost
The second part of our "profit equation" above is how much gear you take with you. Using previous tips, reduce that cost. Barters, cheaper mods, etc.
4.3 Increase extracted value
This one is not as tricky as it sounds. Basically there are two ways to extract with more money in the backpack :
Know what/where to loot
Have a bigger backpack.
The goal is to pay for the gear you will loose when you die while making a profit on top. That one time you extract if you have a MBSS backpack, you'll need items worth like 50k per slot to break even. If you take a tri-zip, suddenly it's only 30k per slot. If you take a blackjack and blackrock from good old ragman, suddenly it's 10k per slot. So you can break even by looting crickents and DVD players almost. See where I'm going ? Always take a tri-zip or bigger unless you're doing something special. That way you can afford to loot shitty areas, take less risk, and survive more while having a little less value. We'll cover that in a minute, but there are ways to loot high value items, moderate value and low value. Those have also different risk/reward. All of those are also map specific. In woods I'll often go with a 6B3TM armored rig for 40k, no helmet, 20k headphones and a sniper rifle. Rest is pouched so does not count. That's less than 100k investment. All players tend to have low value gear so I never extract with a lot either so it balances out. But on Woods, my survival rate is 20% instead of my overall 40%. So I know it's not a map I can reliably make money on, because I measured that accurately over time. This example is very common and should make sense to you. Same goes for interchange where I have more about 50% survival but will tend to go in with 600k worth of gear, but will also often extract with over 500k quite regularly. Different ratios, different values, different purposes. You can measure your own data if you're willing to do so, or you can eyeball it. Eyeballing it is much faster but very inaccurate because you will tend to include emotions in the mix when you die. You'll remember losses ~2x more than your wins (that's somewhat scientifically proven), and if you're eyeballing your loadout you might think you have 600k but really you might have only 450k. I would advise to go hardcore and measure it all for price, initial loadout, losses and earnings, for each map.
5. Money runs
Now money runs are vast and numerous. All include different levels of risk and reward. It's up to you once again to find what you're willing to do for the time it takes, the fun it will give you and how much it will actually help you. You can always try them all for ~50 raids the sake of trying something different and see how your data is impacted. it doesn't have to be 50 in a row if you don't want to. As long as you keep track of it it can be over a whole wipe. You'd have your data ready for the next wipe :) Faster is better though.
5.1 Hatchling runs
Safety Score : 100% Reward : Very Variable. Mentally exhausting. Those are incredibly money efficient. You're investing a gear of 0 value, so whatever you extract with is 100% win, so you cannot possibly lose money that way. Is it fun? Is it rewarding? I don't care, to each is own. Statistcally speaking, hatchling runs are an efficient way to make money. They do however require a little bit of knowledge, but not skill. You'll be much more efficient at doing these kind of runs if you know where to go, what to look for, and how to get there depending on your spawn. That being said, such knoweldge is easily found ; it's nothing complex, it just takes time to learn. Once again, depends on how much you're willing to invest (if not roubles, time).
5.2 Scav runs
Safety Score : 100% Reward : Low-ish Scav runs are also incredibly efficient for the same reason as hatchlings. Except those have a cooldown. Statisticall speaking I have noticed you should always run your scavs as fast as possible on the map where you extract both the fastest and most frequently. The explanation is simple, lets make it simpler : The scav is a button that makes you earn free money. When you press it the button becomes unpressable for some time, when you release the button you earn money (sometimes). That means you want to release the button as often as possible. And for that, you need to release it as fast as possible. It's that simple. So make scavs incredibly fast. I'm talking "Run through" fast. Unless you're looking for FiR items or doing something specific like annoying a streamer, you should literally run straight to the extract every single time, and loot what you have that doesn't make you go out of your way too much. Usually I suggest factory, go in, kill a random scav, loot it, get out. Two weapons is at LEAST 50k, 100 if they have a scope. There you go. That's 100k every 20 minutes (or less with intel center). That's MUCH BETTER than going up to 150-200k but taking 30 minutes to extract, and taking more risk by spending more time in the map. Every second you're in someone can shoot. Nobody can shoot you in the hideout. The exception to that rule is Scavs with a pilgrim which you can take on your favourite loot-run map, probably interchange or reserve. There you should just fill everything you can and extract once you're full, no matter what you have. 30 crickents and an extra gun is fine.
5.3 Stash runs
Safety Score : Very Reward : Okay Those are very very safe and can be done with a pistol and a backpack only. Very cheap, quite unchalleneged, for a moderate reward. Just go on a map that you like and run around and loot all stashes until you're full, then get out. You can vary the map/route depending on the traffic of players. Interchange and shoreline are good contenders for that. It'll net you easy money. Not great money, but definitely safe.
5.4 Loot Runs
Safety Score : Moderate Reward : Quite alright Once you have better knowledge/skill you can start having a specific route in a specific map, depending on a specific spawn. So it'll take time to learn. Usually very similar than a hatchling run except this time you bring moderate gear and go for moderate loots. For example, instead of going for fast techlight, in-and-out interchange, you can decide "alright I'll loot 100% of Oli and the computers in the back", it'll take time, but it'll make good loot. More money than stashes, definitely will see scavs to kill, and most probably some more pvp. More risk. If you win that PvP you have even more loot as well. But overall good reward. Loot runs need to be "scheduled" and thought of after several tries, so you know how much you can take per person depending on backpack size. For example you can't say "lets loot oli" if you have a 5-man with blackjacks, you'll all be empty. Adapt.
Safety Score : Insane Reward : Unreliably moderate This one is pretty obvious. Very risky, unpredictable rewards. Usually better than loot runs when you survive. I won't elaborate on this, because if you're reading this far you're probably struggling in PvP. And the rest of this guide already covers a fair bit.
Safety Score : "Meh" Reward : Very profitable. Now this is very, very important. Always insure your gear. Always. If you die you will get stuff back, pretty much for free. If you're really struggling people won't loot your "trash", so you WILL get it back. If you play in a group it's very likely that people will hide your stuff too. And most importantly : you can insurance fraud. This is the best way to balance the equation we talked about earlier. If you find a decent-ish gun, replace yours. You drop your initial investment by a significant margin, you will definitely get it back, and if you extract it's a flat profit. Weapons don't take inventory slot, so if you have two weapons that are not yours initially they will usually pay for your whole gear. I have quite often left my super-mega-modded HK just for an average M4 or other weapon that I can fight with, just so I can reduce my investment by 350k and up my reward by like 200k instantly. Replace your headphones all the time too, that's an easy -30+30k, same with helmets. even if it's a bit broken or slightly worse. If you're struggling with money, try to leave every raid with at least 3-4 pars of your equipment that aren't yours initially. But value the risk behind this. I won't leave my slick for a Paca at the third minute of a raid just to have that extra 28k. I won't leave my meta-modded HK for a naked mosin. But if it seems decent/doable, do it. It will pay off. Because even if you die, you still get your shit back, and gun is usually the most expensive part of the gear.
7. Final notes
It's all about balance. Find what works *for you* and try shit out. Really, try. You'll die, you'll learn, you'll adapt with data to back that up. I find it crazy that people will die and not try to learn from it. That's how you will improve as a player. First you gotta get smarter, then you'll get better. And with time, skill, mechanics, gamesense, all that will improve on the side. Earning more will snowball in your favour. And if you know you're statistically okay, you will have a much smaller gear fear and enjoy the game more. Sorry for the wall of text, you guys should be used to it with me by now :D I made these guides in video but not in english, so here I am typing it all for you guys. Enjoy :)
Bored? Looking for something to do? Start with this list of things to do in the Sacramento area.
(Credit for the below list has to be given to u/BurritoFueled, who created the original list in 2014 and updated it a year later. Almost two-thirds of the items below are still from that original list. All I’ve done with the list is revive it a little bit by updating dead links and making little tweaks when necessary. Also, thanks to those that submitted new additions to the list last week. Over a third of the below items are new and a lot of the original items have had newer information added onto them.) People are always looking for something to do around here. Maybe you’re a transplant, unaware of what this area has to offer, or maybe you’re a lifelong resident, tired of the same old thing. Well friend, if you fall into the latter category, do not despair. There’s actually plenty of things to do in the Sacramento area – things of interest to almost any lifestyle, personality, or budget. So, whether you’re an athlete, geek, eccentric, hipster, weirdo, sexual deviant or just a normal person looking for a new activity, below is a list of activities for you to try. Please note that it includes only activities that take place at least a few times a year – no one-off events or festivals here. Enjoy this list. If you have any suggestions of your own to add, comment below in this thread. I'll try to keep this as up to date as possible. Away we go. UPDATED 10-6-20 (Note: Due to the current pandemic, some of these activities may be curtailed or not offered at all.)
Become the next Tiger Woods (the golf part, not the cheating, getting your windshield smashed by your wife with one of your golf clubs part). Start by hitting up a driving range at Top Golf or Haggin Oaks.
Purchase the sweetest sweet corn in all the land at the Davis Ranch in Sloughhouse.
When you're done in Sloughhouse, head a little further up the Jackson Highway (just past Rancho Murieta), hang a left on Michigan Bar Road, and cross the bridge (it's safe, trust me!) for one of the most historic, beautiful, and adventurous road trips in the entire area. Make sure you bring a hearty vehicle and avoid during winter and spring.
Check out – or offer your services – at the Oak Park Fix-it Café, a community-powered gathering for repairing and maintaining bicycles, clothing, household items, and the ties that bind a healthy community.
Buy some tricks, attend magic workshops, and become the next David Blaine at Grand Illusions.
Go watch some horseracing at Cal Expo. It’s harness racing from November through April and then traditional horseracing during the state fair. Want to end up with small fortune at the end of your day at the track? It’s easy. Just start your day there with a large fortune.
Watch some high school football! The Sacramento region boasts some of the best high school programs in the state. Check out top notch teams like Grant, Elk Grove, Folsom, and Del Oro to see potential NCAA Division 1 and NFL players of the future.
Watch some college football! Sac State had a huge resurgence in 2019 and UC Davis has always had a solid program. You can also check out the JC teams such as ARC and Sac City.
If Live-Action Role Play (LARP) floats your boat, Sacramento Valley Amtgard has the battles, weapons workshops, and skills classes you've been looking for.
Take a ride on the Sacramento River Train. You can ride the train or power along the tracks yourself with railbikes. They have different train excursions, including beer tasting and wine tasting trips. If you want to book a trip on a weekend, book early.
Want to learn how to fish? Try Fishing in the City from the California Department of Fish and Wildlife. After you’ve learned, check out the blog from FishingBooker on where and when to go fishing and what to expect. For some recent local recommendations, check here, here, here or here.
If fishing tours are more your style, catch your lunch on a guided fishing tour of local waterways.
Take in a play at one of Sacramento's smaller, edgier, more contemporary community theatre companies, like the Big Idea Theatre.
Do you like beer and visiting breweries, but don’t like driving between them? Midtown Sacramento has got you covered! Make a day of it by visiting these breweries, all within easy walking distance of each other: At Ease, Sacrament, Big Stump, Golden Road, Fieldwork, and Alaro. If you don’t mind walking a few extra blocks, you can add Device and Urban Roots to the list.
Ever wanted to learn to sail, kayak or row? You’re in luck! The Sac State Aquatic Center offers lessons for those activities and more.
Antiquing never gets old, right? Visit Midway Antique Mall in Citrus Heights (focusing almost solely on midcentury wares), Antique Trove in Roseville, or the Antique Fair that happens every second Sunday on X Street, under the freeway.
Want to become the next Picasso? You gotta start somewhere, so take a paint and sip class at The Painted Cork in Midtown Sacramento or Historic Folsom.
It’s well known that you can play miniature golf at Scandia, but did you know that there are indoor mini golf courses in the area as well? Try SacMiniGolf in Old Sacramento, Flatstick Pub in DoCo downtown, or even glow-in-the-dark indoor mini golf at Monster Mini Golf in Rancho Cordova or at CaliGlo in Elk Grove.
The Sacramento Cactus and Succulent Society meets, and hosts a talk, at the Shepard Garden and Arts Center in McKinley Park monthly and welcomes guests. They also do field trips and their Annual Show and Sale is a must-see event for plant lovers.
Not to diminish the concert series at Fair Oaks Village Park, but when you hear "concerts in the park", everyone knows that is the Concerts in the Park series in downtown Sacramento. Live local and national acts perform on Friday evenings in the summer, and it’s totally free. If you’re not good with crowds you may want to give this a miss because it is packed!
Vacation or day trip so close, yet feel so far away, along the Delta. Rent a boat, jet skis, a cabin or camping spot, buy some bait and tackle, and/or eat out at various locations on the river.
Take a drive around the world’s smallest mountain range: the Sutter Buttes. You can actually drive around and hike the Sutter Buttes in the same day, however hiking is not free, you must do it as part of a guided group and you have to reserve a spot in advance.
I have ADHD. I was diagnosed at age 12. What happened is I got to middle school, and my life fell apart. It came on like a typhoon. Things seemed alright as I started, but I still remember that October when my family went to sixth-grade check-in. My twin sister went first. The meeting lasted about four minutes. She and my parents left with smiles all around and talk of getting In N Out on the way home. Then it was my turn. Every teacher I had stood in a circle. They seemed...different. One by one, they went around and told me that I was shit. Some were nicer than others, but everyone had the same message to convey: Doesn't complete his homework all the way Distracts others trying to learn Unable to follow along in class Not sure if he can keep up I then heard my grades: C-, D+, C+, A in PE, C, and an F in Social Studies. I don't remember being ashamed or embarrassed or anything. I remember being confused. I had gone to school every day and tried hard and thought I was doing what the teacher asked. Nope. Guess I wasn't. Nobody had much advice for me. They just wanted me to know that I sucked. And that my parents should understand so. I don't know if my parents freaked out or punished me or what. But they weren't happy. The last to go was my social studies teacher, Sven. He asked me if I knew how to read. I politely nodded my head. But he wasn't sure. He talked about all the symptoms he had seen from me. To counter, I pulled a grad-level book on the Cold War off a shelf and read a page aloud while trying not to cry. People were even more confused. Some estimate that a child with ADHD will receive 20,000 more negative comments before the age of 12 than a non-ADHD child will. I can't speak to that exactly, but I can say that this was not the only time I've had a room full of people upset with me for reasons I never saw coming. It doesn't get much easier. Sven caught up to us as we walked to the car. He was cagey with his reasoning, but he told us that there might be something up with my brain. He recommended I get tested by a psychiatrist and see what she had to say. I've since come to my conclusions where he got such an idea. The testing was fun. I've always liked tests. Didn't mention it, but they also thought I couldn't read in 2nd grade. Lol. That one went away after I took a standardized exam and scored in the 99th percentile of the nation in reading. I thought standardized tests were fun, you see. I moved a bunch of colored balls into colored holes and tried to remember what color things were after 10 minutes and everything else you might expect. I didn't know what I was even doing, but I felt I could hang. Three weeks later, I got my results. The only part I remember is that my psychiatrist noted that in her entire career, she had never met someone who scored higher on specific tasks and yet lower on others. My chart looked like OJ Simpson’s polygraph. I could keep going, and in another article, I will. But this is how I got diagnosed. And the key to all of it was Sven. Everything makes perfect sense after the fact, but only when you realize that a single teacher served as the link that completes the narrative. I do not know where I am today without him. I got lucky that this story takes place in 2003, and at a private school with teachers who genuinely cared about me. For reasons a lawyer in the comments needs to help me understand better, public school teachers seem loath to alert students of disabilities of any kind. This includes ADHD but also things like autism, dyslexia, and mood disorders. Things that seem apparent to me in a way that makes it seem impossible that no other teacher in the past 13 years hasn’t also picked up on them. That means many students go through primary schooling while having no idea they have a problem at all. When I mention to a student they might have ADHD, they are first confused, but then some memories come back. The first is that someone, usually a sports or music coach, had once told them the same thing. The other is that they remember a lot of teachers saying weird stuff they didn't understand at the time. Stuff like, "You’re so talented. I just wish you could be better focused. Have you talked to anyone about why you could be having trouble?" To me, those sound like hints from a teacher who has been told by her bosses not to put the school at risk. I am not a teacher. I'm a private consultant and can pretty much say whatever I want. I am also not a doctor - people would die - but I am a concerned adult who has taken courses in spotting learning disabilities. I'm also someone who will do absolutely anything to make sure his students have the best chance for success now and in the future. I'm also someone who asked both my ADHD-psychiatrist (hi!) and ADHD-therapist (hi!!!!!) if I had the right to tell students if I suspected something; they both went, Ya, dude. Totally. So I try to be Sven. I try to pay attention to what my students do and say and provide feedback that can help them. I'd like to note what that feedback is here to make sure people don't miss it because my pieces go on for way too long. If you are a high school student who suspects he or she has ADHD, your best course of action is to talk with your parents and look into being tested by a professional psychiatrist who specializes in the topic. These tests are expensive, and mental health insurance in America sucks balls. But this is the fastest, most straightforward route to getting the help you need. Option two is to try and work with/through your public high school to get them to pay for it.This site has some good info. My guess is that this method will suck. Public schools don't have a lot of funding and will not want to spend it on you. That's not your problem. You will almost certainly need your parents to back you up on this one and sit through a lot of boring meetings. I assume a lot of people will tell you a lot of reasons why they can't help you. Your response every time should be some version of, "Sure. But I need help with this. And I'm not going to stop until I get the support I need. So what do I do from here?" Then you blankly stare at them and refuse to leave until they get you at least to the next step. I'm not sure how well this will work. If you do attempt or have attempted this method, please DM me or contact my Email with your experience. I want to know if this is even worth my student's time. If you can not afford traditional testing or do not feel your parents would support such testing, your best option is to wait until the day you turn 18 and then register for a telehealth company specializing in ADHD. The one I use and recommend isHelloAhead.com. They're neat. They do not take traditional insurance, but their rates are much lower than most doctors. They are cheap enough that I feel an average 18-year old who wants help could find a way to afford it on his or her own. The downside with these sites is the waiting times can be long. Took me like five months. Other such sites are popping up, and while I can't vouch for them, they all seem to offer a similar service. Those paragraphs are what I want every student here to know. I'm much more comfortable having a trained doctor tell you what the deal is than I am trying to do it myself. But I have to see something if I want to be Sven. The question then is, how do I see it? For spotting ADHD, it's shockingly simple. And I'll get to the real reason at the end. But for now, here is what I see when I see a student with ADHD. The best way I can describe their lives is "endless chaos" The chaos isn't always bad! Rarely it's fun chaos, but often it's just chaos chaos. This chaos exists in both physical and mental forms. Physical: Their shit is such a mess. Everything. Most of the work we do is digital, so I see the Google Doc version of their mind. Folders make no sense. Things are labeled inaccurately or not at all. Schools get combined, or separated, or forgotten altogether. It is not a single type of error, but instead a collection of small mistakes and poor decisions that make the work impossible to corral. I have some kids that are messy or lazy, but this is different. It's like if the original folder system I built for them was an amoeba in a petri dish. Leave that dish out for a weekend and come back. The patterns will be remarkably similar to the organizational gore that they then try to utilize. Mental: There's always a story. "I was late because my car has a flat tire, and the guy was late, so I had to take an Uber." "I didn't know my music essays were due a month early because the form only mentioned there being a recital." "My friend is mad at me, but it's only because she didn't tell me we were the first group presenting, so I spent more time preparing our project". These stories make sense at first. But after a few weeks, they start to pile up. Then I become the one hearing a story about why they didn't do what I wanted, and I stop being so forgiving. ADHD is a neurological disorder. Not a mental illness. It's closer to diabetes than it is bi-polar. "ADHD" is a fairly garbage name for the condition because A) it has a stigma, and B) it isn't even accurate. Both attention deficit and hyperactivity are symptoms of ADHD, but they are not the problem itself. It would be like calling clinical depression "low energy and excessive guilt disorder". ADHD is actually an issue involving improper dopamine regulation in the brain combined with under-activity of the brain's executive function component. The executive function center is the part of your brain that is in charge of making sure all the other parts of your brain play nice and communicate. When the executive function center breaks down...those other parts don't. The result is a failure to plan or coordinate + a need for impulsive stimulation, thus resulting in endless chaos. This is what I’ll ask you if you DM me, btw. Is your life endless chaos? Sometimes do you like the chaos? Sometimes do you get bored and create the chaos yourself just to see what might happen? But when that chaos stops being so fun, can you make it stop? They're very, very intelligent You've probably heard about the "gifted ADHD genius" thing before. I don't think it exists. My theory has always been that the "gifted ADHD child" is a victim of survivorship bias. The research states that ADHD has either no or a negative correlation with intelligence. There is also a startling overlap with ADHD and incarceration. This means that students who still manage to succeed despite their disorder tend to have advantages that keep them in the game. Namely that they're smart as hell. The other saving grace is that they come from secure support networks that prevent them from unraveling completely. I've heard from such students that their mom or dad works tirelessly to keep their life in order and to make sure they're getting things done. I do not think it is a coincidence that when ADHD students leave for college, things often fall apart. The fact that there are ADHD kids that others know and still like makes some think ADHD isn't so bad or comes with natural cognitive advantages. Those same people do not become friends with the ADHD dumb kids who would disprove those perceptions. Do you remember that kid in elementary school who was his own worst enemy? He never had friends, and everyone was kind of afraid to even talk with him? He was kind of a bully but mostly just awful? He invited you to his house one time, but your mom wouldn’t let you go? That is my best guess of what a dumb kid with ADHD is like. It sounds cold writing it, but you know which kid I'm talking about right now. Where do you think that kid is today? I end up with the smart ones—the ones with parents who care. And God damn are these kids smart. They're brilliant, and funny, and likable, and charming. They have something different about them that makes them undeniable. And it's not just me. I worry I play them up too much in my mind, but then I chat with a teacher or coach of theirs. It's always the same thing: Oh, she's brilliant. She can be so frustrating sometimes, tho. They can be so frustrating sometimes, tho The word is frustrating. Now bad. Not nasty. Not unlikeable. Frustrating. I have some students I just don't like that much (no, not you). What tends to be the common theme with them is that they don't have much interest in my help and display a work ethic to match. On the other spectrum are the world beaters (totally you). These kids kick ass and not only follow my advice but often take that advice to the next level in ways that awe and inspire me. And then there are the kids I think have ADHD. They don't do stuff all the time. They don't finish an essay, or they forget to spell check like I asked, or they write about something that has nothing to do with the outline we built the week before. That's not necessarily the frustrating part. You kids are 17; you make mistakes. Early on, I try to spot these mistakes and point them out. Even the students who don't like me seem to get my point after enough prodding and the problem goes away. With these kids, the problem does not go away. Or if it does, another problem pops right back up to replace it. It makes me feel like there's nothing I can do. It would be easier if the student was just a brat. Then I could either become a brat myself or mentally check out because "hey man, your future”. I need a name for kids I suspect have ADHD…"MaybeHD"? Ya. That’s super funny. Say it out loud and try not to laugh. But these MaybeHD kids do like me. And they do want to get into school. And they do feel bad when I get upset with them. I end up in long, drawn-out conversations with them about why this is important and why they need to make specific work a priority to get into the schools they want to go to. Then they nod meekly and head home. Then they come back next week, and it's the same story. Frustrating. They are randomly awesome at the weirdest things I love weird talents. Things that no one offers up immediately, but then you're chatting, and it comes up naturally. "Oh ya, I love animals! I raise baby pigs in my backyard!" "You do?" "Ya!" At some point, the MaybeHD kid read something or watched a Youtube video that he or she liked. Then they wanted to try it. Six months later, they're making 4k a month selling custom bathrobes on Etsy. There's rarely any logic. "Do you like baths? Or making clothing? "Not really. I just thought it looked fun, so I bought a sewing kit and started making things." There is a noted link between ADHD and entrepreneurship. I see it with my MaybeHD students. They have an insatiable drive and passion for following up on curiosities that other students don't possess. Passion is the wrong word. They have obsessions with mastering concepts in a way that feels beyond their control. The obsession itself drives them to be great. The literature on the subject is cloudy. But there exists a term in ADHD circles called "Hyperfocus". If you know what "flow" is, it's kind of like that. Only more intense and less controllable. I often see the remnants of past hyperfocuses in their stories. They used to run that pig farm. They used to sell bathrobes. They used to be really into getting good grades at school. But then one day, just as quickly as they picked the skill up, they dropped it. They can seldom tell me why. Their priorities are completely out of whack The downside of hyperfocus is that it can be so all-encompassing that other priorities fall by the wayside. One of my favorite students ever is named Elleway. We chatted in our first meeting, and I was instantly intrigued by her background. She said she had designed and prototyped a unit that would automatically roll under parked electric cars for hands-free charging. I hear a lot of impressive stuff in my job, and a lot of it ends up being not that impressive. But then Elleway showed me the prototype video she made back when she was a high school freshman and it blew my mind. https://youtu.be/Y5Ap2uMbWL4 Can you do that? I sure as hell can't. She wasn't even an engineer. She calmly explained that she had partnered with several older male engineers who had helped turn her idea into reality. Then she had done all the promotional and marketing work herself. Then she got second out of 300 students at a young entrepreneur contest held at Columbia University. Shortly after, a tech CEO came up to her and asked if she would like to work with him to file a patent for the invention. She agreed and is now a trademark holder. That was all in our first 10 minutes. She then went on to share the half dozen corporations she had worked for. And the three businesses she started. And the graphic design work she made for her website. She told me how she was a Nationally ranked fencer until she lost interest. She was now merely a Nationally ranked golfer. Then I saw she had a 2.9 GPA and thus zero shot at getting into NYU like she hoped. I did not initially think Elleway had ADHD. I thought she was a pathological liar. It seemed impossible to me that this same girl who had already taken a grip on the world was then unable to keep up her grades in math. That just isn’t how any -any- of my other ultra high-achieving students behave. Then Elleway showed me pictures of her casually hanging out with Andrew Yang. And then her LinkedIn With a lot of people who do not accept your request unless they want to. I had to figure out what the hell led to all this. Elleway’s patent and ambition to work on it had taken up all her time. She was so singularly focused on doing what she cared about that the world behind her didn't seem to exist. She was hyperfocused on a goal, but once she reached it, she woke up to a reality that punished her for ignoring everything else. That's the longing writer's version of the story. The more popular one is that she didn't give a shit about school, was warned repeatedly about the consequences, and ignored them. She got what she deserved. That’s the version the rest of the world had for her. It goes back to frustrating. I've gotten kids into NYU that don't show a fifth the potential that Elleway did. Those kids went to all the camps their parents paid for and entered competitions with a tech doorbell or something lame, and they're just fine. But MaybeHD students are often world-beaters in ways that make them seem so special. They talk endlessly not just about what they're into but how they figured it all out and why it is all so important to them. I believe them, and I want to fight for them. So I give them as much assistance as I possibly can. But then they don't do the increasingly easy tasks I ask for them to complete. Then they suffer the consequences. Elleway didn't get into NYU. She didn't get in much of anywhere. It eats me up inside, and I feel like I failed her. I don't know how many other people in my position would feel the same way. That's why I have to be Sven. This is getting long, and I'm getting depressed. Here's the TL: DR of what I see when I see a student with ADHD ... Me. I see me. And it can hurt really bad knowing what a condition like ADHD does to a young person's life. My life is endless chaos. I've been out of food for nine days. My house looks like Badger from Breaking Bad bought a loft in Palo Alto. I am still writing this at 3:25 AM when I have to be up for work at nine. My cat has started doing this thing where she sleeps in her food bowl when it gets empty. It's equal parts adorable and humiliating. I'm smart as shit. I know it. I made up half-ideas. That article is absolute fire. I got published on Cracked.com five times in 2011 when that meant something. I went to Tulane on a half-ride merit scholarship, used to win creative writing contests, and have done a bunch of other writery stuff that made people stand up and go, "Woah". But I only made it to college because my mom carried me there, kicking and screaming. She packaged my life together, and I held on for the ride. Then I got to school and made it two months before she got an Email alerting her that Tulane was planning to revoke the remaining $70,000 of my $80,000 scholarship due to my grades. I barely scraped by and survived. But the shame and frustration in her voice when she read me that letter over the phone haunts me to this day. I analyze handwriting. And I turned a Reddit account into a successful business in four months. And I collect college T-shirts from schools my students go to. And I own Bitcoin I bought in 2011 for $4.50 each. And I'm teaching myself piano with a video game. And I'm exercising with a video game. And I'm ranked 42nd in Northern California at Super Smash Bros Ultimate. And I’ve tried the nachos at over 100 Taquerias in the Bay Area. And I own a really cute cat. But I've spent 15* hours this week writing this instead of a sequel to that Costco piece. I have one coming where I edit my Common App essay from 2009. It's a great idea and a great article. One that will drive significantly more business to my site than this piece will. Hell, I predict this piece is likely to lose me business because I come off like a mess in it. But it's what I want to write, so I feel like I have no choice. *The 15 hours is a guess. I have no idea how long it takes me to write and edit these things. I start typing and X hours later look up and realize how hungry I am and how much I need to pee. The writing controls me. I see myself in my MaybeHD students. I see their unfettered curiosity and flair for taking as much good from the world as possible. I see their infectious enthusiasm and ability to quickly forgive others because they know too well how it feels to want forgiveness themselves. Yet I also see their inattention to detail, their weak excuses, and their general confusion that makes me realize they couldn't fix some problems if their lives depended on it. I see their sadness and shame when those mistakes pile up. I see when the chaos stops being fun, and they want out, but they don't know how. I don't know what I, as their consultant, can do. But as Sven, I can recommend they go talk to someone else... Hey, so, I was considering hiring you and all...but you seem kind of bad. Why should I trust you? Because a couple of years ago, I got back on my medication and turned my life around. You aren't reading this if I don't reach out for help and trust a trained psychiatrist to guide me. There are no groups of friends in Delaware or Connecticut comparing their half-ideas lists. There sure as shit isn't a CollegeWithMattie.com. I still have ADHD. But one of the greatest things about ADHD is that it is -without rival- the most treatable form of mental illness or dysfunction known to man. It is not curable, but there are endless medical and non-medical options available for those willing to reach out and get the help they need. My story is that it was only by getting re-medicated that I then could learn and use coping mechanisms that allow me to achieve the type of life I've always wanted. Christ, 4,400 words. You know, I'm also submitting this for a class I'm in. That's why all the backlinks are to actual sources instead of links herding you into my website. Hi Amy! That's one more thing. ADHD people are hyper-efficient...Kind of. Alright. If you're still here reading this, you might be suspecting some things about yourself. My DMs are open if you want to chat, but again, I am not a doctor. I will say that right now, as you prepare to head to college, is a really good time to get this all figured out. College is a giant reset button on your life. Figure these problems out now so that by the time you head off for your next chapter, you will have given yourself the best possible chance to succeed. Endless chaos. Here is the bold part again: If you are a student in high school who suspects he or she has ADHD, your best course of action is to talk with your parents and look into being tested by a professional psychiatrist who specializes in the topic. These tests are expensive, and mental health insurance in America (still) sucks balls. But this is the fastest, most straightforward route to getting the help you need. Option two is to try and work with/through your public high school to get them to pay for it.This site has some good info. My guess is that this method will kind of suck. Public schools don't have a lot of funding and will not want to spend it on you. That's not your problem. You will almost certainly need your parents to back you up on this one and sit through a lot of boring meetings. I assume a lot of people will tell you a lot of reasons why they can't help you. Your response every time should be some version of, "Sure. But I need help with this. And I'm not going to stop until I get the support I need. So what do I do from here?" Then you blankly stare at them and refuse to leave until they get you at least to the next step. This will suck and I'm not sure how well it will work. If you do attempt or have attempted this method, please DM me or contact my Email with your experience. I want to know if this is even worth my student's time. If you can not afford traditional testing, or if you do not feel your parents would support such testing, your best option is to wait until the day you turn 18 and then register for a telehealth company that specializes in ADHD. The one I use and recommend isHelloAhead.com. They're neat. They do not take traditional insurance, but their rates are much lower than most doctors. They are cheap enough that I feel an average 18-year old who wants help could find a way to afford it on his or her own. The downside with these sites is the waiting times can be really long. Took me like five months. Other such sites are popping up, and while I can't vouch for them, they all seem to offer a similar service. Update: The lines aren't that long anymore! Monday was Elleway's 18th birthday. She sent me a screengrab of her upcoming Ahead appointment in early September. She told me she spent the entire day crying because all her friends were going off to great schools and that she was stuck at home. I've told Elleway that I plan to help her reapply to NYU this year. I doubt I will ever want to see another student succeed as much as I will with her.
[Table] IAmA dark web expert, investigative journalist and true crime author. I’ve met dark web kingpins in far flung prisons and delved the murky depths of child predator forums. I’ve written six books and over a dozen Casefile podcast episodes. AMA (part 2/2)
Around here nobody talks about the argument that increased regulation of the internet would help stop child predators. Is that true, and if so where do you fall on the Net Neutrality vs law enforcement spectrum?
No I don't think that's true at all. Child predators have been around much longer than the internet, and I would argue child abuse was more prevalent 50+ years ago when children were seen and not heard and it wasn't talked about. The dark web hasn't created more predators, it has just given them a new place to gather and hang out.
The one thing I found really interesting when I was lurking the forums of the child predators was their frustration about how children are now taught from a very young age that certain touching and acts are wrong and that they shouldn't keep certain secrets. It came up over and over again that they could not abuse certain children because they knew those children had someone they would tell. It was pretty clear that education was a child's best defence against getting abused.
the below is a reply to the above
That's so interesting, thanks for the AMA! Can you remember any other thing that a child could do in order to protect himself from being abused? What other characteristics do the abusers hate in potential victims?
That seems to be the main one. Kids who speak up and who have close relationships with one or more people they are likely to confide in
What do folks talk about in the child predator forums? Do they like give each other advice on how to improve their craft?
Yes, quite literally. The give each other tips on how not to get caught, how to edit out incriminating details in videos, how to drug children, techniques for convincing kids not to tell etc
the below is a reply to the above
Given your insight into how predators operate, do you have any advice for parents on protecting their kids?
I'll cut'n'paste a response i gave to someone else about this, because it was something that really stuck out to me:
The one thing I found really interesting when I was lurking the forums of the child predators was their frustration about how children are now taught from a very young age that certain touching and acts are wrong and that they shouldn't keep certain secrets. It came up over and over again that they could not abuse certain children because they knew those children had someone they would tell. It was pretty clear that education was a child's best defence against getting abused. Kids who speak up and who have close relationships with one or more people they are likely to confide in
Has the exponential increase in Bitcoin value affected darknet dealers in any profound way? I can imagine that some drug dealers were sitting on quite a large sum of Bitcoin when the value shot up.
Crypto purists hate to admit it, but bitcoin would not be where it is today without Silk Road. It was sitting at less than a dollar when Silk Road began and the markets showed a robust use case for cryptocurrency and as the markets grew, so did the demand for bitcoin. It also provided real-life use data for those who were not interested in drugs but who weren't sure if it had practical application. When SR went down, Bitcoin was at about $650 and it continued to grow as adoption became more mainstream. There are many many stories of drug dealers (and at least one faux-hitman!) who gained most of their wealth not by selling the drugs, but by the growth in value of their bitcoin holdings
Since you have a lot of experience with them online. Do you think pedophiles(not child abusers) should be treated as criminals, or as people suffering from a mental illness?
Contact offenders should be treated as criminals, because they are criminals. They have abused or hurt someone. Same with those who support the creation and dissemination of child abuse materials.
Pedophiles who do not act on their urges should be given as much help as humanly possible.
Are there any mysterious or suspicious pages or communities that you haven’t been able to access? Anything that seems especially weird?
there are a lot of Russian communities that I can't access, mostly because I don't speak Russian. Some of the more technical hacking communities have entry barriers that I'm not technical enough to score an invite to
How much these bad people really exist out there? Hundreds? Thousands? More?
It depends what you mean by bad. If you mean people who use the dark web to buy drugs (who I do not consider bad) then there are many many thousands. There are also thousands of people who deal in stolen information to make money.
Unfortunately there are also thousands of child predators and the dark web has provided a "safe space" for them to come together to share materials and "tips". I hope this is where most of the resources of law enforcement are concentrated
Ehy mine is a rare question: what do you know about art on dark web? I'm talking about the black market made of stolen important pieces from museums, art used as value to money laundry and other criminal affairs I'm an artist and what I know is people don't think too much about the dark side of art and probably they need to open their eyes about
I really haven't come across much in the way of that. Some of the markets have an "art" section, but that is mostly blotter art
How accurate are the legends?
Any legends in particular? For a lowdown copied from a post I made in another forum:
1Red Rooms ￼ The one that is most persistent is the myth of the "Red Room" - live streaming of torture/rape that ends in the murder of the victim and which people can pay to watch, or even bid to type in commands for the torturer to carry out (highest bid wins!). The most famous was the “ISIS Red Room” pictured above, where people could provide instructions to torture captured terrorists - you can read what happened here.
People have this idea of Hostel with webcams exist all over the dark web, but you just need an invite to get into them. It's ridiculous. They don't exist. They certainly wouldn't exist on Tor. But people are desperate to believe and they always come back with "You can't prove they don't exist, people are crazy, therefore they must exist." Picture my eyes rolling here.
I don't think many people are taken in by the hitmen sites anymore, though the press loves playing up the fact that there are sites offering up hitman services. But every single one of them has turned out to be a scam, especially Besa Mafia, the one that did the most marketing. Again, you can read about it at the same link as above.
3.Exotic animals ￼ People are always asking where they can find markets for exotic animals. Obviously the illegal trade in exotic animals exists, and some communications and transactions may well take place over Tor, but there are no markets like the drug markets where you can go and look at a picture and then put a tiger or ocelot or something into your basket and buy it with bitcoin.
SO WHAT DOES HAPPEN ON THE DARK WEB?
1.People buy and sell drugs.
The drug markets are more busy than ever. You have probably heard of Silk Road, the most famous online drug market that got busted a few years ago and the owner sent to prison for two consecutive life terms? A lot of people thought that was the end of drugs being sold on the dark web. In fact, dark web sales of drugs have tripled since the shutdown of Silk Road.
The reason people buy drugs this way is that for many they offer a safer alternative for people who are going to do drugs anyway. There is no possibility of any violence. The vast majority of the time a buyer knows exactly what they are getting, because of the feedback and rating system. That's not the case in a nightclub, or even friends-of-friends, where you just blindly accept that the pill, powder or tab is what the seller says it is.
2.People buy and sell other illegal things
Mostly they buy and sell stolen credit cards and financial information, fake IDs (though lots of these are scams), personal information, “dumps” of hacked data and fraud-related items. For a long time, a seller was making a fortune selling fake discount coupons that really worked.
3.People access and create childporn ￼ Unlike the other markets, the CP market is generally not for money, but rather they are groups who swap vile images and videos for free. The worst of the worst is called “hurtcore’. Thankfully, most of the people behind the worst sites have been arrested and put in jail.
4.People talk about stuff
There are plenty of sites, forums and chatrooms where people talk about all sorts of things - conspiracies, aliens, weird stuff. They take advantage of the anonymity.
5.People anonymously release information
Whistleblowers use the dark web to release information and make sure their identities won't be compromised. You will find Wikileaks, for example, on the dark web.
6.People surf the web anonymously
The number 1 thing people use the dark web for is just to surf the web completely anonymously. Not everybody wants to be tracked by advertisers.
I have a question: what are the odds of the casual Darkweb drug buyer - not buying mega loads all the time - the occasional purchase - what are the risks of being busted? Kinda figuring pretty low. But you’re the expert. What do you think?
Obviously there is always a risk, but the risk is very low. It is rare for personal amounts to be seized. Even if a package is seized, there's usually no resources to follow it up. Many people report simply receiving a letter from Customs saying they have seized what they believe is contraband and the person has a choice of going to claim it or it will be destroyed. Even if LE does knock on the door there is plausible deniability: "I don't know who sent that stuff to me".
So yeah, rare, but it does happen. You might be the unlucky one
How do you find things on the dark web without search engines?
There are a lot of entry sites, set up with links to the most popular places. You can generally get a link to one of them by browsing places like reddit. From there it is a matter of checking out different places, people will put links in forums etc.
I also use a Pastebin where people paste sites they have made/found, and a Fresh Onion site, which crawls all the newly-populated .onion addresses
Hi. there!! Thank you for answering questions. Mine is very simple. How do sellers get the drugs to people? Regular mail? That's always puzzled me bc I'd assume USPS, UPS, fedEx or any other mail carrier would catch at least some goods.
If people are ordering drugs, particularly in powder form, for personal use, they can be flattened, sealed in MBB (moisture barrier baggies) and sent in a regular business envelope, indistinguishable from billions of other envelopes going through the postal system every day. The chances of a particular package being intercepted is very low.
Some people take the extra precaution of having the person taking delivery of the drugs different to the person/household that is ordering them.
How did you move from being a corporate lawyer to researching and writing about dark web?
I was in London, working for one of the most conservative law firms in the world when the Global Financial Crisis hit. I liked the job but it struck me when people were losing their livelihoods that I was working for the bad guys. I'd always wanted to be a writer so when I came back to Australia I quit law and enrolled in a writing course planning to be a novelist, but I discovered I was better at journalism. I first wrote for newspapers here about Silk Road and it grew from there
I've always wanted to check out the dark web, what is a normal day for you look like on there? Can you give me any tips on how to safely surf the dark web?
A normal day looks like me sitting at my desk writing things on my computer. When I'm researching a book or a case I venture away from my computer to trials and to interview people (at least I did pre-COVID)
There is nothing inherently unsafe in surfing the dark web. All the usual precautions you take surfing the clearweb apply. Don't visit any child exploitation sites - it will be pretty obvious that's what they are by the names/descriptions before you log in.
It is only when you want to do more than surfing - e.g. buying drugs etc - that you need to do a LOT of homework or you will absolutely get scammed
Is there anything good about the dark web?
It depends what you are into. A lot of academic research has concluded that the darknet markets provide a safer way for people to buy and use drugs, due to the ratings of vendors, services that independently test and report back on batches of drugs, doctor on staff ready to answer questions, no violence in transactions etc.
News sites provide a dark web option so that whistleblowers can safety provide information and upload documents that get stripped of any identifying metadata before being available.
It bypasses firewalls and allows for secure communications under hostile regimes
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How does this make you feel about the idea of the decriminalization of drugs?
I've always been for full legalization of drugs, and studying the darknet markets just proved I was right.
I was invited to an experts roundtable in Portugal about drugs and cybercrime a few years ago and the Portugal model of decriminalisation has been a great success
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Hey, you are still answering. Been reading this thread for 1-2 hours now. Thank you so much for all the good work and info! Always been intrigued by this topic, downloaded tor once to explore a bit but couldn’t and deleted it right away, to be on the safer side. Great insights. Thanks!
I've been writing it for about 14 hours. Going a bit loopy
How was working on Casefile? What's the production process like? Which episodes did u do?? I have listened to... all of them....
I absolutely LOVE working for Casefile. I am a freelancer, so I source and write my own cases and then sell the scripts to Casefile. I've done at least a dozen, but some of my most popular are Amy Allwine, Mark & John, Ella Tundra, Leigh Leigh, Rebecca Schaeffer...
As for the production process, once I have sold the script to them, a staff member edits them and then they are passed on to Casey to narrate. After that, they go to Mike for sound editing, music etc. They are the best team ever
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Oh, Leigh Leigh was so well written!! How do you choose which stories to write? Do you just pick true crime you're interested in?
Thank you! I have a huge list of potential episodes. Any time I come across an interesting crime on reddit, or in the news or wherever I make a note of it. Then I just pick one when it comes time to write a new script.
Sometimes I've been personally involved (e.g. Amy Allwine), gone to trials etc. Those are always the best ones
Hi Eiley, your twitter just reminded me of this AMA :) What are your thoughts on bitcoin? And would you prefer to be paid in crypto or fiat?
OOOOH, I know that name! Love & Light to you!
I like Bitcoin and I wish I had a whole lot of it and like many many people, I wish I had kept the first crypto I bought at something like $4 a coin :D I do not have a whole lot of it but I do have a little bit. I like the philosophy behind it and in theory it should change the world. However the reality is that the vast majority of it is concentrated in a very few hands which allows for market manipulation and stops it being useful as a post-fiat currency.
As long as I'm getting paid, I'm pretty happy!
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I too remember your name Pluto! Such a decent human ❤
he is!! True OG right there <3
Is the dark web subject to more racism than its counterpart, the world wide web?
There are some white power sites and that sort of thing and the chans are even more uncensored than the clearweb ones (4chan, 8chan) but to be honest they are the same cesspools in different spots. Drug forums don't seem to be very racist. I've seen worse on Twitter
Have you seen any consequential political or social organizing being carried out on the dark web?
Not directly, but the dark web helped facilitate the Arab Spring uprising in 2010 by allowing activists to remain anonymous and to access blocked websites and social media. Wikileaks, obviously. Some white supremacy organizations seem to use it to coordinate attacks, but they are not places I'm keen to hang out in.
What’s the most expensive thing for sale you’ve seen on the dark web? What was surprisingly inexpensive?
I can't remember specific listings, but there were sometimes sales of things like coke by the kilo, so that sort of thing I guess.
LSD could easily be found for $1/tab and one huge dealer gave it away for free if it was for personal use
the below has been split into separate questions
1. I’m going to ask a couple in hopes that one will catch your interest! I know you’re anonymous on the dark web, but even so, have you ever felt worried about your safety?
I actually made the decision to be upfront and honest about who I am on the dark web, so I use the name OzFreelancer (which is easily traceable to my real name) on all the dark web sites where i went looking for interviews. The people there had the option of talking to me or not, so they had no reason to want to harm me.
2. I’ve found your comments about your relationship with Yura fascinating. Did y’all develop a friendship? Did you build any other relationships that stand out in your mind? Since you were straightforward about being on the dark web for stories, did people seem reluctant to communicate, or were they excited for the opportunity to divulge a secret?
We do have a friendship of sorts, it is really quite weird. I do hope to met him one day. I met all of the senior staff of Silk Road other than the Dread Pirate Roberts himself and keep in touch with some. Some people wanted nothing to do with me of course, but many more were happy to talk to me. i think sometimes it was a relief to them to be able to talk to one person who they knew was who they said they were.
3. On violent forums, did users ever express remorse, guilt, shame, or anything indicative of some recognition that what they were viewing/seeking was awful? Do you see doxxing teams on the dark web working together to uncover info, or is the info already there through previous hacks/breaches, and someone just accesses and releases it? Sorry if any of those don’t make sense! I’m not familiar with the dark web lingo but am so intrigued by your work.
Not really. I think if they were contributing to the forums, they were comfortable with who they were and what they were doing. Many of the "regular" pedophiles expressed revulsion about Lux and hurtcore sites though
these have probably been asked before but has there ever been a time where you where genuinely been scared for your life and whats the most messed up thing you've witnessed did you have any help?
Yeah both things have been answered in this thread, so I'll cut'n'paste
The only time I've felt even slightly in danger despite all this nosing around in there was when I helped uncover a hitman scam. The owner of Besa Mafia, the most profitable murder-for-hire site in history, came after me when I started writing about him. He made loads of threats ("you don't know who I am, but I know who you are and where you live") but that wasnt scary, as I had access to the backdoor of his site thanks to a friendly hacker and knew he didn't really want to hurt anybody.
It took a bit of a darker turn when he told the people who had signed up to work as hitmen on his site - and who he made video themselves burning cars with signs on them to advertise how legit his site was, then never sent them the promised money for doing so - that I was the owner of the site who had ripped them off. That could have become ugly, but luckily even the thugs weren't dumb enough to believe him.
The only other time I've been a bit nervous was when Homeland Security wanted to have a "friendly" meeting with me on one of my trips to the US to attend a trial. They were friendly, but scary too.
The most frightening experience I've ever had is coming face to face with Lux, the owner of Pedoempire and Hurt2theCore, the most evil and reviled person on the entire dark web. He was responsible for procuring and hosting Daisy's Destruction, the most repulsive video ever made, created by Peter Scully, whose crimes were so bad, the Philippines are considering reinstating the death penalty especially for him.
It wasn't frightening because Lux was frightening - he was anything but. It was frightening because he looked so inoffensive and normal.
It was frightening because he was living proof that monsters walk among us and we never know.
It is absolute crap for browsing the clearweb, and a lot of sites detect that it is odd traffic and you have to solve their CAPTCHAs before doing the most basic things
I’m sure you’ve seen some really bad stuff, do you regularly talk to a therapist to help?
I've never seen a therapist (they don't really seem to be a thing in Australia they way they are in the US), but I have been known to unload on my partner and my dog
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Yo, speaking as an Aussie, they absolutely are a thing, you can get them covered thru medicare, and I recommend it if you possibly can! Bro, therapy is awesome.
I'm not against therapy as a thing, but I've honestly never been so traumatised that I feel I need it. Also I had a bad experience with a psychologist after I watched my partner die in an accident - they suggested I find God, and I noped out of there
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Therapist is an American term- we call them psychs. And the one who told you to find God was terrible and out of line.
Yeah she didn't last long before I was over it. Also a doctor decided I needed Xanax, which was also a bad move, because what I really needed was to grieve and Xanax doesn't let you do that properly
Do you find any good things on the dark web? Happy stuff that gives people hope? Or just the trash?
I like the psychonaut communities. They just want peace, love and mungbeans for everybody
Have you heard of "The Primarch System" rumor of the dark web? Sounds downright silly to me. But I'm curious if anyone who spends time on the deep web actually takes it seriously, or if as an idea it is connected to anything serious at all.
Nah, up there with the Shadow Web and Mariana's Web. There's always people who want to find out where the "deeper" "more secret" "really dark" stuff is. To them I say what, hurtcore isn't dark enough for you?
Doesn't delving the murky depths of child predator forums categorize you with the child predators in the eyes of an investigating law enforcement agency? Do you have some sort of amnesty due to your journalism, or is that something you worry about having to explain away? Has your presence there ever caused some sort of a scare?
No, I never went into any of the sites that had actual photos or videos (you can't un-see that shit), but did spend a lot of time in pedophile discussion forums. I also went to a hurtcore hearing and saw screenshots in the police files, as well as listening for two days to videos being described frame-by-frame and private communications between the site owner and the sadists.
Besides drugs and sex crimes, what else is going on in the dark web? Are there other interesting nooks and crannies?
I often post screenshots of bizarre sites I find on my Twitter. However, the main uses for the dark web are drugs, digital/fraud goods and child exploitation
I have one, it might be rather boring though, but here goes. On these "child predator forums" are they actually forums devoted to stalking children and do they share social media profiles of children among themselves? That would be kik ids, snapchat and facebook ids, instagram, stuff like that, info that would allow online access and that may have been chosen for suitability? Creepy question I know, but anyway I would be interested to hear your answer. I came here from TrueCrime, you referred to these things in your post on that sub. I suspect I already know the answer yet would like to hear your take on it.
Yes, they provide information and tips on how to approach children, how to ensure they won't tell, how to sedate them in some instances, where to find child exploitation material, how to remove metadata and any identifying characteristics in photos and videos before sharing and so on.
They don't tend to share socia media, as that is the sort of thing that can be traced easily. They do talk about how to approach kids on social media and on the worst forums how to blackmail children into stripping/meeting etc
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So you're saying they have a more general approach rather than identifying individual children on the internet? Again a creepy question because what I suggest is that a child's social media could be used and circulated on the dark web as potential information to gain access by anonymity, even if it was just online access only. I actually wonder as I have recently read of the anonymity of apps like ''kik messenger'' and how the police are often unable to get any information from the communications as they remain encrypted and off the server and require little if any valid ID to make an account.
No doubt photos from social media are uploaded as part of the materials they have. I haven't seen anything where they get together and try to track down a specific child, but I'm sure some predators do this. Most are more likely to abuse children in their orbit - family, kids of friends, or they work where they have access to children
I heard there are forums to download books but it was really dangerous, Is it true? I'm just a poor guy who wants to finish the young Jack sparrow series
Whenever you download anything from a pirate site you run the risk of infection
What do you think of QAnon?
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Who should the conspiracy theorists actually be worried about if they actually care about thwarting pedophilia?
The vast, vast majority of child abuse takes place within the child's personal orbit - relatives, family friends, parents of their own friends, people involved in their activities (coaches, leaders, etc)
So, those people
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Also how to we get people to stop believing in QAnon?
Outside my area of expertise, sorry
do you personally believe there was/is any truth to the "defense" (story) that DPR was a title handed down to different admins for the original silk road, or was it just a convenient defense? do you have any theories as to who satoshi nakamoto is? besides the original SR, are there any other darkweb markets that you think have a good enough story to turn into a book? eg sheep market? i've seen you talk a little about the child predator forums, and (as with h2tc) noted are mainly populated by males. i'm curious if you've ever encountered females on such forums/websites (eg. btfk)
No. There was a time that I believed the person posting on the forums as DPR changed, but the ownership and administration of the market I believe never changed hands. Variety Jones is claiming a part ownership (which may or may not be true) but I believe that is so he can run a Fourth Amendment argument
So many theories have some credibility to them, but no one theory ticks all the boxes. Highly recommend the 3-part youtube deep dive by Barely Sociable
I'm not sure any one market has the story that Silk Road had, but I would like to write a definitive history that encompasses the most compelling features of all the markets. Backopy of BMR apparently got away clean. The admins of Atlantis got wind of a security issue and closed shop, trying to warn DPR. AlphaBay ended in Alexander Cazes death in a Bangkok prison cell. Then everyone flocked to Hansa, which by that time was being run by law enforcement. Evolution ended in the most brazen exit scam, followed by a bizarre cloak'n'dagger situation played out right here on reddit. The WSM/DDW follow-the-money case. And these are just some that come right off the top of my head. I just need a publisher to provide me an advance I can live off while I write it!
There were a very few people on the forums who identified as female (obvs anyone can be anyone on a dark web forum) and there have been one or two arrests of women in relation to dark web child pornography. Peter Scully's female assistant who carried out some of the torture was originally one of his victims, turned into a sadist.
What’s the one lingering unanswered question you have about SR?
I am hanging out for Joel Ellingson to go to trial so that I can find out once and for all whether redandwhite, lucydrop and Tony76 are one and the same person.
There are several people who I got to "know" by their handles who I wonder about from time to time, but mostly I hope they are safe and well and i don't want to track them down or expose them
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Eileen, I am fangirling PRE-TTY hard right now. Talking SR and Tony76 with you is how I imagine it feels to talk to a royal correspondent about Prince Andrew 😅 Ellingson being all three would be a very neat end to an otherwise insane story. Part of me wants to pin Oracle in with that trio too but that’s mostly a desperate attempt from me to add another layer to the madness. I miss the twists and turns that came with the rise and fall of SR. From your own experience - would you agree with the idea that more than one person staffed the DPR account? Thanks for the reply!
Ha! You have no idea what it is like when I find someone who really knows about this stuff and can have informed conversations about it. I latch onto them and don't let go. The very BEST was meeting up with DPR's three deputies (SSBD in Australia, Inigo in US and Libertas in Ireland) so I could actually have conversations with people who knew more than I did! Variety Jones was cool too, but the conversation couldn't flow too freely thanks to him being incarcerated in Bangkok prison at the time.
I think others sometimes posted from the forum account, but Ulbricht kept a vice-like grip on his market account
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I can imagine it’s so satisfying and exciting to get those tidbits of info that piece the jigsaw together. The bedlam that played out over the forum in the aftermath was a cloud of paranoia and adrenaline that kept me refreshing pages for days. Would love to hear accounts from SSBD, Inigo and Libertas from this time. One last question: what were your thoughts when the Chloe Ayling story first broke?
I assumed it was a publicity stunt. I don't think that any more. I guess I can't blame her for milking her kidnapping for publicity in the aftermath, though I don't think she does herself any favors the way she goes about it sometimes
Sorry if this has been covered before but in your research, mainly related to child abuse, where are these children coming from? Children in their care/ family? Kidnapped?
The vast majority of child abuse is carried out by someone within their social circle - family and acquaintances. However, the hurtcore stuff was often carried out in third world countries on orphans or where desperate families gave up their children to "benefactors" who they believed were going to provide food an education
What Casefile episodes have you written? I became obsessed with it and ripped through all the episodes and now nothing will fill that void. Thanks for your efforts!
Casefile – the murder of Amy Allwine
Casefile – Blue Skies, Black Death
Casefile – Ella Tundra
Casefile – Dnepropetrovsk Maniacs
Casefile – Motown Murders
Casefile – Rebecca Schaeffer
Casefile – Sian Kingi
Casefile – John & Mark
Casefile – Shauna Howe
Casefile – Chloe Ayling
Casefile – Johnny Altinger
Casefile – Killer Petey
Casefile – The Santa Claus Bank Robbery
Casefile – Martha Puebla
Casefile – Leigh Leigh
Is there any way parents can keep their kids safe from this without being helicopter parents?
I'll cut'n'paste a response i gave to someone else about this, because it was something that really stuck out to me:
The one thing I found really interesting when I was lurking the forums of the child predators was their frustration about how children are now taught from a very young age that certain touching and acts are wrong and that they shouldn't keep certain secrets. It came up over and over again that they could not abuse certain children because they knew those children had someone they would tell. It was pretty clear that education was a child's best defence against getting abused. Kids who speak up and who have close relationships with one or more people they are likely to confide in
What does it take in terms of degrees and experience to get into this business?
Nothing official. I was a lawyer, but that had no bearing on what I do now (I did corporate law). I didn't have any official credentials when I began as a freelance journalist, though later I got a diploma of professional writing and editing. Anyone can be an author, provided they can write
If you could take a guess from your findings, what would be some speculative statistics on these abuse/torture sites? How many people (tens of thousands?) are involved? Do they generally come from the same places in the world or are they seemingly geographically random (based on victim ethnicity, or language spoken, perhaps)... what are some quantifying stats to wrap our heads around how prevalent this shit is?
Most dark web users come from western countries, just because infrastructure supports it. The sites often have tens of thousands of registered users, but a lot of them would be people for whom curiosity got the better of them and who signed up then left. Active users more like in the thousands, hyper-active users the hundreds.
One of the things that makes life difficult for law enforcement is that most of these sites don't operate on a commercial basis - people aren't making money from them, so there is no cryptocurrency chain to follow. They operate on a sharing basis and to get access to the more private parts of the sites, a user has to upload "fresh" material and/or prove they are actively abusing a child. Hurt2theCore used to get users to have the children hold up signs or have the site name or a username written on their bodies with a marker. This stopped law enforcement from getting access to those parts (like the "producers lounge") of the sites unless they were able to take over an account of a user who already had access. Even then, the rules of the hurtcore sites would require constant new proof in order to maintain access.
Some sites allowed people to buy access, such as one called "Welcome to Video" and then were taken down by law enforcement carrying out blockchain analysis of the Bitcoin transaction that led to the owner when they cashed out to fiat without moneylaundering precautions
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Do you think LE uses deep fakes to simulate a picture to gain access? Is that possible?
It is definitely possible, but I don't know whether they are doing it as they are understandably secretive about their methods. I know it is deeply problematic, as even fake child porn is still illegal (even cartoon stuff, including some Hentai in some countries). But they have used questionable methods before, most notably running the dark web's largest site, Playpen, for over a year in order to identify contact offenders
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Am I hearing you that many people are NOT doing this for financial gain? Just to do it and share it??
Child exploitation, yes, it is mostly a sharing community. Some people make some money out of it, but it is not like drugs where a lot of people are making a LOT of money
On the subject of abused kids... did you ever help the kids in any way?
I never met any of the kids. I never saw any of the photos and videos. I don't know who any of the kids are.
Daisy has been taken into care and her identity changed. I hope she is doing okay
What exactly does the dark web look like? You hear about it often, but don’t know if it looks like Google Chrome, Safari, or just a page full of code.
It looks like a normal browser and operates just like a normal browser. It's just that it can access sites that your normal browser can't.
How do you keep yourself from hating all humanity?
I am happy to report that, even on the dark web, the good people outnumber the bad
Hi! First off I'd like to say that I find what you do quite fascinating and would love to do something like that in the future. My question is in regards to art and other forms of artistic expression on the dark web. Is it true that the dark web is a place where you can also find awesome things such as art and literature?
Not really, because all that stuff is readily available on the clearweb. There are sites like the Imperial Library of Trantor, which is a pirate site for books, where you can read thousands of books for free, but that's really no different to The Pirate Bay. Some people share their LSD art, but again, nothing you won't find on the clearweb
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